Designing Predicaments Step 3: the situation in detail

In step 3 we describe not only the immediate predicament our character is in, but also the back story that has led to this point. That includes some elements you’ll tell the learner and some that they’ll have to dig for.



This was my second attempt, and it came a lot easier than the first. I decided to try using some of my own cartoons – you can see them at the beginning – but it was going to take too long to do the whole thing like that, so there’s a mix of my stuff, stock cartoons and photos.  As for my own, I drew them on the iPad in Adobe Draw using a stylus. Draw then has a one-click transfer to Illustrator, where I had to convert them to SVG, the only format that allows Videoscribe to ‘trace’ your drawing hand.  So not exactly simple but manageable. If I were any good at drawing on a graphics tablet I could have worked straight into Illustrator.

So my sequence was

  1. script
  2. record voiceover (better quality this time using some better EQ)
  3. sketch ideas on paper for cartoons
  4. draw cartoons on iPad
  5. move to Illustrator and convert to SVG
  6. import audio into Videoscribe
  7. start adding graphic elements, including my own cartoons.  Much of the time I was improvising when it came to adding graphics.

The scenario steps come from my ebook Designing Predicaments, – get it free here!

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